With the recent release of Hero’s of Shadow WoTC has finally flipped their cards face up on the table and we get to see what design philosophy reins supreme. All new classes follow the essentials design format with a smattering of material that can be used by the older pre-essentials classes, although largely if you’re a non-martial class. To be clear I have no problems with the essentials style classes/material, I like them just find, and in general I am largely indifferent. I haven’t urinated on my 4th edition books and set them a blaze nor am I planning on lighting a flaming bag of dog shit and hurling it at the front steps of Mike Mearls’ home. In fact I have welcomed all essentials classes and material into my games with open arms. I even got a chuckle when I opened the character builder and the lovable Drax was now a “Weapon Master”. I of course initially thought that Wizards had recognized how awesome Drax is and had given him some honorific title befitting his awesomeness. But let’s not kid ourselves, this is really a new edition of the game or at least a half-edition despite Wizards claim otherwise.
I guess it comes down to what your threshold is for calling something a new edition. For Wizards that threshold seems to be when the new content is no longer compatible with what came before and they stop producing content for the older material. For others that do not work at Wizards, it might be when they update their rule set, change their design philosophy for character classes, and re-print their core classes within the new design philosophy. It does seem like Wizards is trying to deny something that would be apparent to any 5 year-old, but I guess they have learned from their past mistakes. Their spiel is pretty slick and well thought out with the classic politician double speak of how essentials is only a 10 product on-ramp for beginners but will be the basis for their design philosophy going forward. It’s like being in a room full of people and someone just rips some gas and you’re looking at them like “dude you just shit your pants” and their like “what are you talking about man? That wasn’t me” and you’re left kind of just staring at them and in the back of your mind your like “shit, maybe it wasn’t them”
Regardless of whether this is a new edition or not, as a DM, I kind of feel like I am blowing in the wind a little bit. Wizards cancelled the Class Compendium which was supposed to bridge the gap between essentials and pre-essentials (I know they are slowly releasing some of the content online instead) but assures us that they are totally compatible. Looking at all of the content I can’t help but remember the first rule of Ghostbusting, don’t cross the streams ‘cause bad shit will happen. I don’t think it is a huge deal but I think mixing and matching essentials and pre-essentials leads to definite power creep and some brokenness. This was brought to my attention when the charging Scout in one of my games was telling me he can’t wait to multi-classes into Rogue so he can add back-stab damage to his charging attack.
I guess, at the end of the day, I am left wondering why Wizards felt that this shift was necessary. What are your thoughts?

